Tuesday, February 28, 2023

Google Starts Rolling Out Fall Detection to the Pixel Watch

Four months after its launch, Google has finally brought fall detection to the Pixel Watch. The software update starts rolling out today to all Pixel Watch users. You can check for it on the device or through the Personal Safety app on Android.

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Microsoft makes PC Game Pass available in 40 new countries

Starting today, more people around the world will be able to access hundreds of games on Windows through Microsoft's subscription service. The company is expanding its PC Game Pass preview program to 40 more countries around the world, bringing its total number of territories to 86. Previously known as the Xbox Game Pass for PC, the service includes access to new Xbox Game Studios releases from day one, member-only benefits in Riot Games, an EA Play membership and titles by Bethesda, which officially became part of Xbox in 2021. 

Since this is a preview version of the service, interested users will have to install the Xbox Insider Hub app and sign up to join the Insider Program before they can start playing. They'll also get special pricing in the beginning — based on the official Game Pass website, membership costs $1 for the first month and then $10-a-month going forward. 

In addition to the games already available through the service, subscribers will be able to play more titles as Microsoft adds them. One upcoming game is Minecraft Legends, an action-strategy title by Mojang and Blackbird Interactive that will be released on April 18th. And on May 2nd, Arkane's open-world vampire shooter Redfall will also be making its way to PC Game Pass when it comes out for Xbox and Windows.

Here are the 40 new countries getting access to PC Game Pass today:

  • Albania   

  • Algeria 

  • Bahrain

  • Bolivia

  • Bosnia and Herzegovina  

  • Bulgaria  

  • Costa Rica  

  • Croatia   

  • Cyprus  

  • Ecuador 

  • Egypt   

  • El Salvador  

  • Estonia   

  • Georgia  

  • Guatemala 

  • Honduras  

  • Iceland   

  • Kuwait 

  • Latvia   

  • Libya 

  • Liechtenstein  

  • Lithuania   

  • Luxembourg   

  • Malta  

  • Moldova   

  • Montenegro   

  • Morocco 

  • Nicaragua 

  • North Macedonia 

  • Oman 

  • Panama 

  • Paraguay 

  • Peru 

  • Qatar 

  • Romania   

  • Serbia   

  • Slovenia   

  • Tunisia 

  • Ukraine   

  • Uruguay  

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The Morning After: Welcome to the exciting world of ‘Pokémon Sleep’

Almost four years after it was announced, Pokémon Sleep, a mobile game that tracks your sleep, is finally on the way. According to yesterday's Pokémon Presents event, it’ll arrive sometime this summer, after it was meant to debut in 2020. It features Snorlax (of course) and Professor Neroli, a Pokémon sleep researcher. The idea is you leave your phone next to you when you go to bed, and it analyzes your sleep… somehow.

There’s also Pokémon Go Plus +, a new physical device that connects to both Pokémon Sleep and Pokémon Go. For the former, you press the button when you go to bed and again when you wake up to track your sleep data, presumably instead of needing your phone. Pokémon Go Plus + (yes, that’s its name) follows the original Pokémon Go Plus peripheral, which emerged in 2016. It will be available on July 14th and cost $55.

– Mat Smith

The Morning After isn’t just a newsletter – it’s also a daily podcast. Get our daily audio briefings, Monday through Friday, by subscribing right here.

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Xiaomi shows off its new wireless AR glasses

They use the same chip as Meta’s Quest Pro.

TMA
Xiaomi

MWC 2023 has kicked off, and while the biggest phone players might not be revealing much, there are plenty of intriguing phones and peripherals. Xiaomi has unveiled its Wireless AR Glass Discovery Edition, a compact AR headset using the same Snapdragon XR2 Gen 1 as the Quest Pro. The company says these oversized sunglasses offer an elegant way to blend the digital and real worlds but don’t need to be tethered to a smartphone. There’s no word on price or availability, but they do look like they belong in a ‘00s music video.

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The OnePlus 11 Concept phone includes PC-like liquid cooling

The experimental project may hint at future phone designs.

OnePlus has revealed its latest experimental phone – and this time, the features are more practical than before. The OnePlus 11 Concept centers on Active CryoFlux liquid cooling, which mimics some gaming PCs. The system uses a piezoelectric ceramic micropump to send cooling fluid throughout pipelines in the phone (visible on the outside) without "significantly" increasing the phone's bulk.

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Google is bringing a bunch of new features to Android and Wear OS

Including better organizational tools and tap-to-pay animations.

Google is unveiling a raft of minor additions to Android and Wear OS, including a new widget for Google Keep to check off your to-do lists from your home screen. And with a compatible watch, you’ll be able to dictate notes and to-do list items from your wrist. Another more notable change is improved noise cancellation in Google Meet when used on some Android devices. Google said you’ll soon be able to use Chrome OS' Fast Pair feature to connect new Bluetooth headphones to your machine with a single tap.

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You can now fly the largest aircraft ever built in 'Microsoft Flight Simulator'

Proceeds will go toward rebuilding the craft destroyed during Russia's invasion of Ukraine.

TMA
Microsoft

One year ago today, the largest aircraft ever built was destroyed during the early days of Russia's invasion of Ukraine. Now, the Antonov An-225 Mriya is once again taking to the skies – albeit in Microsoft Flight Simulator. The Ukraine-built Mriya was an ultra-heavy lift jet transport aircraft with six engines. It was the heaviest aircraft ever built, and it had the largest wingspan of any plane at 290 feet. The Flight Simulator version of Mriya costs $20, with all proceeds going to the Antonov Corporation's Mryia reconstruction efforts.

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OnePlus will launch its first foldable smartphone later this year

OnePlus is having quite an eventful Mobile World Congress. In addition to revealing its latest experimental phone that it envisions to have liquid cooling capabilities, the company has also announced that it will be launching its first foldable smartphone in the second half of 2023. With this revelation, OnePlus has confirmed previous rumors that it's working on a foldable device similar to Samsung's offerings. The company teased a mysterious Q3 2023 launch with what seemed to be silhouettes of devices that fold in the background at the OnePlus 11 event earlier this month, but it fell short of saying what exactly it would be releasing. 

Despite its confirmation, OnePlus remains tight-lipped on what a foldable device from the company would entail. XDA Developers reported in January that it found two trademark listings with the China National Intellectual Property Administration for a OnePlus V Fold and a OnePlus V Flip. In today's announcement, OnePlus only talks about one smartphone, so it's unclear if it's actually developing two at the moment. All Kinder Liu, President and COO of OnePlus, had to say at the event was:

"Our first foldable phone will have the signature OnePlus fast and smooth experience. It must be a flagship phone that doesn't settle because of its folding form, in terms of industrial design, mechanical technology, and other aspects. We want to launch a device that aims to be at the pinnacle experience of today’s foldable market."

The company promised to release more details about its foldable device in the coming months. Aside from that, it also shared its plans to build a more cohesive ecosystem within the next three to five years. It said the ecosystem will enable OnePlus to provide seamless connection across its phones, tablets, wearables and internet-of-things devices. 

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Polar is bringing its fitness tracking tech to rival watches

Polar isn't as big a name in fitness watches as competitors like Garmin, but it believes it has a way to extend its footprint: license its technology to those rivals. The company is now making 25 fitness algorithms available to some companies. "Powered by Polar" watches can use the brand's activity, health and sleep tracking know-how in combination with their own hardware and services. Third parties won't have to pour years of research into their products just to get started, Polar claims.

The first watch to use Polar's framework is Casio's new G-Shock G-Squad GBD-H2000. There aren't many official details at tis stage, but the sequel to the GBD-H1000 is expected to feature a similarly chunky design while adding Polar's fitness science and a gyroscope. It should still include solar-assisted charging, GPS and a host of sensors that include an altimeter, barometer, compass and thermometer.

Polar isn't a complete stranger to offering fitness tech to business customers, such as online tracking tools. It has solutions for coaches, fitness classes, schools and teams. However, this is the first time it's providing tech directly to the competition. In theory, this brings advanced fitness tracking to a wider range of devices, and might let watchmakers consider fitness products that simply weren't options before now.

To some extent, though, this is an acknowledgment that Polar's in-house watches aren't the strongest sellers. The firm describes itself as a "top 10 player" in wearables, but that still leaves it trailing the heavyweights. Garmin was the only fitness-first watch brand whose shipments cracked the top five in the second quarter of 2022, according to Canalys estimates, and it had 5.5 percent of the market. Algorithm licensing could help Polar boost its profits and influence regardless of how its device sales fare.

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Monday, February 27, 2023

The best VR headsets for 2023

Elon Musk Lays Off Twitter Employee Who Slept on the Floor to Meet His Crazy Deadlines

Twitter CEO Elon Musk has a message for employees: Loyalty means nothing. Over the weekend, Musk laid off more than 50 employees at the social media company, including one of his most vocal supporters, product head Esther Crawford.

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Honor’s Magic 5 Pro offers a polished alternative for Android connoisseurs

After breaking from Huawei, Honor has made the case that, in Europe at least, it is Samsung’s true rival in the Android space. In the last three years, it has offered flagship phones that are spec-for-spec the equal of whatever that year’s S-series is packing. Sadly, it’s also doing this at a time when the spec arms race is all but done, and it’s harder than ever to actually stand out amongst the crowd. The Magic 5 Pro doesn’t deviate from the template laid down by its two predecessors, so Honor can’t play on your neophilia as a reason to buy it. But there might be something in the sheer muscularity of its offering that could tempt you into making the switch.

The Magic 5 Pro is making its debut at MWC in Barcelona, and will be sold in both Europe and China. Design-wise, it’s close to its predecessor, but Honor says the new handset apes the sweeping, organic curves favored by Catalan architect Antoni Gaudí. Where the Magic 4 Pro had a fairly hard line around its camera hump – sorry, Eye of Muse – here the back cover pours itself into the bump quite seamlessly. It’s comfortable enough in your hand and light enough to hold, but you’ll need the case to keep things pristine. It’s available in fingerprint-magnet piano Black and Meadow Green, which looks nicer in person than it does in photos.

Render of Honor's Magic 5 Pro in Meadow Green, stood monolithically in a pastoral scene.
Honor

A sense of evolution, rather than revolution, continues along the rest of the spec list, with little major difference between the Magic 4 and its replacement. The “Quad Curved Floating Screen” is, like the Magic 4, a 6.81-inch, 120Hz, LTPO OLED display with a 2,848 x 1,312 resolution that curves into the frame. Honor says that the enhancements are mostly behind the scenes, with a new discrete display chipset for better video quality and better brightness. Whereas the Magic 4 could muster up 1,000 nits, its successor can crank out 1,300 nits, or 1,800 nits at peak.

Nestled inside is a Snapdragon 8 Gen 2, up from the Gen 1 found on the Magic 4, matching the silicon inside the S23, which is paired with 12GB RAM and 512GB storage. Although Honor can’t call upon the same overclocking magic found in Samsung’s handset, it does say its AI-infused performance software will do a similar job. Sadly, I had all of ten minutes to spend with the handset and so there wasn’t the chance to do any serious stress testing. But history tells us that a handset this chock-full of gear is hardly going to be a slouch.

A 5,100mAh battery is powering the show here, a significantly bigger battery than the 4,500 found on the 4. This, I suspect, is the reason this handset is four grams heavier than the last one, but what’s a couple of grams between friends, eh? That cell will accept 66W wired or 50W wireless charging, if you have the necessary Honor SuperCharge stand in your home. As I said above, this is more or less what you’d expect with any Android flagship these days.

The major selling point for a handset like this is the camera, and Honor is doing its usual job here. Magic 5 Pro comes with a “Star Wheel” version of its “Eye of Muse” camera ring, packed with three beefy lenses jutting out from the back. First is a 50-megapixel, f/1.6 lens with a custom 1/1.12-inch sensor, the manufacturer of which I don’t yet know. That’s paired with a 50-megapixel, f/2.0 ultra-wide camera with a 122-degree field of view and a 50-megapixel, f/3.0 periscope telephoto with a 3.5x optical zoom and 100x digital zoom connected to Sony’s IMX858 image sensor. Less attention is given to the forward facing camera, which is probably the same 12-megapixel, f/2.4 unit paired with a 3D depth camera as found in the Magic 4 Pro.

(Those with long memories, or access to Google, will recall that the Magic 4 Pro’s telephoto lens had a quoted resolution of 64-megapixels. An Honor spokesperson said that the switch is down to an improvement in sensor size, and the new image engine will offer “far better light sensing.”)

Image of both colorways of Honor's Magic 5 Pro side-by side, including the fingerprint-smeared piano gloss black (which I'd wiped seconds before) and the green version, which looks more petrol in the images.
Daniel Cooper

Supporting the headline trio is, again, an 8x8 Direct Time of Flight Sensor for laser focusing, a multi-spectrum color temperature and flicker sensor. Those will all add muscle to the handset’s upgraded image engine, promising faster capture, better HDR and higher quality computational photography. The company hinted about further improvements to the stills shooting, and while the video-shooting abilities garnered nary a mention, it’ll still output (compressed) “Log” footage using Honor’s proprietary Magic-Log format.

As for what you can do with those lenses, Honor is making the same noises it’s always made about its class-leading imaging. As well as a Dxomark score of 152, the company — before the handset was even announced – bragged that the Magic 5 Pro’s camera was good enough to capture a Guinness World Record in the making. And that its AI smarts were capable of plucking a single, perfect frame of a basketballer mid-dunk that was worthy of sharing.

Now, we must always treat these pledges as they’re intended, knowing that they mean nothing until we’ve tried to replicate those results ourselves. As we learned last year when we really tested the Magic 4 Pro’s promise of 4K video shooting, promises are cheaper than delivering.

One thing that’s clear about so many handsets these days is that companies are looking for marginal gains all over the package. For instance, Honor says the Magic 5 Pro has discrete Bluetooth and WiFi antennas which should boost download speeds and improve the reliability of your Bluetooth connection. It’s hard to see if those are current gripes with a wide number of users, but it’s good to see some thought put to improving matters.

And Honor has also revived a much-ballyhooed, rarely-loved gimmick feature in the form of air gestures. Now, you can control elements of your phone’s UI from a foot over the top of the front facing camera, when you’re trying to browse recipes with messy hands. Honor says that their return is thanks to the Snapdragon 8 Gen 2’s additional power, which is capable of watching your hand movements without putting too much pressure on the system-on-chip.

Now, I only had about ten minutes of time with the handset, and there wasn’t a whole lot of stuff I could do to put it through its paces. I will say that I’m expecting the imaging performance to be a lot snappier than what was available on the demo unit, which felt a little sluggish. And that while nobody’s expecting any smartphone maker to reinvent the wheel, there’s fewer marks on offer for polish. As I said at the top, my initial impression of Honor’s Magic 5 Pro is of a handset that doesn’t deviate from the template laid down by its two immediate predecessors, but one that’s been polished to a very high shine.

Sadly, Honor was keeping details of the Magic 5 Pro’s price a secret until the conclusion of its press conference. And so, this section will be fleshed out as soon as we have the information about how much this thing will cost, and when you get it. But I suspect that Honor will need to trim its asking price if it wants to tempt away folks who, right now, have sworn their brand allegiance to Samsung.



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Sunday, February 26, 2023

Studio MAPPA Wows with Attack on Titan and Hell's Paradise Trailers

Animation studio MAPPA has kept itself pretty busy ever since it opened in 2011, and 2022 was an especially big year for it. Along with working on the second part of the final season of Attack on Titan, the company also released Chainsaw Man, Dance Dance Danseur, and brought Jujutsu Kaisen 0 stateside. 2023 looks to…

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Sony Enlists Ant-Man & the Wasp Scribes to Adapt Gnomes Short Film

Marvel writers Andrew Barrer and Gabriel Ferrari have been hit up by Sony to pen the screenplay for the company’s next big horror film, Gnomes.

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TCL gave its color paper-like display tech an upgrade for its latest tablets

TCL is back at Mobile World Congress this year with a bunch of budget-friendly new gear to show off. Among other things, the company has developed a new version of its color paper-like screen technology, which it's calling NXTPAPER 2.0.

Compared with the previous version, TCL says NXTPAPER 2.0 delivers 150 percent more brightness with up to 500 nits, making it easier to use outdoors during the day (the anti-glare tech should help too). The company claims that, due to hardware-level filtering, the technology exceeds TÜV-certified levels of blue light reduction. TCL says the tech can help protect your eye health while maintaining color accuracy and avoiding screen yellowing. The screen's color temperature will adjust automatically based on the time and environment as well.

You'll soon be able to check out NXTPAPER 2.0 on a new tablet. The NXTPAPER 11 has an 11-inch, 2K display and TCL says there's a feature called AI Visual Boost that makes colors "bolder and more lifelike." The Android 13 tablet runs on an octa-core processor. It has 8MP cameras on the front and rear, four speakers, dual mics and an 8,000mAh battery. The tablet, which weighs just over a pound (462g), starts at $249 and it will initially be available in Europe in May.

Also new is the TCL TAB 11, another 11-inch tablet, albeit with a 2K NXTVISION display. It otherwise has similar specs as the NXTPAPER 11. The TAB 11 will be available in May and it starts at $179. Versions with LTE start at $209.

TCL 40 XE 5G smartphone
TCL

On the phone front, TCL has a few new models for the US market: the 40 XE 5G, 40 X 5G and a 40 XL with 4G connectivity. The $169 40 XE 5G is the lowest-cost 5G TCL phone to date, the company said. It has a 6.56-inch HD+ display with a 90Hz refresh rate and 180Hz touch sampling. The rear camera array features a 13MP main camera and 2MP depth and macro sensors. On the front, there's an 8MP lens. The phone has a 2.2GHz octo-core processor and 4GB of RAM. There's just 64GB of storage, but you can add another 1TB via microSD.

The 40 XE 5G will be available in June, just like the 40 X 5G, which has similar specs, but a more advanced 50MP main camera. That model starts at $199. The 4G-only 40 XL, meanwhile, has a 6.75" HD+ display, dual speakers and a 50MP main camera. There's an octa-core processor and base storage of 128GB. You can pick that Android 13 phone up in May for $149.

Along with the phones and tablets, TCL has a fresh set of earphones. It says the MOVEAUDIO Neo earbuds have 25dB of bass-boosted sound, four EQ modes, dual-mic call noise cancellation and active noise cancellation. They're available now for $50.



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The Xiaomi 13 Pro with Leica cameras is coming to Europe

It's been a long time coming, but Xiaomi is finally bringing its Leica-endorsed smartphones to the international market. Following their China launch back in December, the Xiaomi 13 and 13 Pro are going global at MWC, with Germany, France, Spain and Italy being some of their first markets in the West. As you'd expect, both Snapdragon 8 Gen 2 flagships now come with Google services pre-installed, but they are otherwise identical to their China counterparts.

The Xiaomi 13 and 13 Pro share similar-looking Leica camera islands on the back, but only the 13 Pro offers the much-hyped Type 1-inch sensor (Sony's IMX989; 1.6um pixel size) — arguably the industry's most powerful camera sensor at the moment — for its 50-megapixel f/1.9 OIS main shooter. You also get a 50-megapixel 3.2x telephoto camera (75mm equivalent) with optical image stabilization (OIS) and a 50-megapixel f/2.2 ultra-wide camera (14mm equivalent).

As for the lesser Xiaomi 13, it comes with a 50-megapixel f/1.8 OIS main camera with a smaller sensor (IMX800; 1um pixel size), a 10-megapixel 3.2x zoom OIS zoom camera and a 12-megapixel ultra-wide (15mm equivalent) camera.

Both models share the same 32-megapixel f/2.0 punch-hole selfie cam on the other side. On a similar note, both phones offer two modes of capture — Leica Authentic and Leica Vibrant — along with Google's Magic Eraser tool.

Xiaomi 13 Pro and 13
Xiaomi 13 Pro and 13
Xiaomi

The Xiaomi 13 series also comes in two designs. The 13 Pro comes with a curved 6.73-inch 3,200 x 1,400 AMOLED screen with vegan leather or ceramic back versions. On the other hand, the 13 packs a flat 6.36-inch 2,400 x 1,080 AMOLED display, which is surrounded by iPhone-like aluminum sides and complemented by either glass or leather back options. Both screens support a refresh rate of up to 120Hz for a slick scrolling experience.

Other noteworthy features include the 13 Pro's 120W charging (from zero to 100 percent in just 19 minutes for its 4,820mAh battery), the 13's 67W charging (38 minutes to fully charge its 4,500mAh cell), and 50W wireless charging, Dolby Atmos dual speakers and IP68 ruggedness for both Android devices. The 13 Pro starts from 1,299 euros (around $1,370), whereas the 13 starts from 999 euros (around $1,060).

Xiaomi 13 Lite
Xiaomi

As a surprise for MWC, Xiaomi also announced the 13 Lite, which appears to be a variant of the selfie-centric Civi 2 sold in China. And no, there's no Leica involvement here. This model starts from 499 euros (around $530) and boasts dual front cameras (32-megapixel + 8-megapixel depth sensor) plus dual "Selfie Glow" LEDs for supposedly better selfies. It's powered by a Snapdragon 7 Gen 1 processor, and it also packs a 50-megapixel main camera (IMX766), a 20-megapixel ultra-wide camera, a 2-megapixel macro camera, a 4,500mAh battery with 67W charging, and a 6.55-inch Full HD+ 120Hz display. This is all tucked into a 171g-heavy, 7.23mm-thick body, which obviously goes well with its "Lite" branding.



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Netflix's Pinocchio Movie Takes Home the Gold at PGA and Annie Awards

It’s awards season, and for Guillermo del Toro’s Pinocchio, the stop-motion movie got away with multiple awards spread across two events. On Saturday night, the Producers Guild of America and the animation-focused Annie Awards both had their respective ceremonies, and del Toro and Mark Gustafson’s acclaimed film came…

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Hitting the Books: Why America once leaded its gasoline

Engine knock, wherein fuel ignites unevenly along the cylinder wall resulting in damaging percussive shockwaves, is an issue that automakers have struggled to mitigate since the days of the Model T. The industry's initial attempts to solve the problem — namely tetraethyl lead — were, in hindsight, a huge mistake, having endumbened and stupefied an entire generation of Americans with their neurotoxic byproducts.

Dr. Vaclav Smil, Professor Emeritus at the University of Manitoba in Winnipeg, examines the short-sighted economic reasoning that lead to leaded gas rather than a nationwide network of ethanol stations in his new book Invention and Innovation: A Brief History of Hype and Failure. Lead gas is far from the only presumed advance to go over like a lead balloon. Invention and Innovation is packed with tales of humanity's best-intentioned, most ill-conceived and generally half-cocked ideas — from airships and hyperloops to DDT and CFCs. 

Oh man there is a lot going on here. Basically, imagine if they invented LSD in the Victorian Era and then cross that with a Where's Waldo puzzle.
MIT Press

Excerpted from Invention and Innovation: A Brief History of Hype and Failure by Professor Vaclav Smil. Reprinted with permission from The MIT Press. Copyright 2023.


Just seven years later Henry Ford began to sell his Model T, the first mass-produced affordable and durable passenger car, and in 1911 Charles Kettering, who later played a key role in developing leaded gasoline, designed the first practical electric starter, which obviated dangerous hand cranking. And although hard-topped roads were still in short supply even in the eastern part of the US, their construction began to accelerate, with the country’s paved highway length more than doubling between 1905 and 1920. No less important, decades of crude oil discoveries accompanied by advances in refining provided the liquid fuels needed for the expansion of the new transportation, and in 1913 Standard Oil of Indiana introduced William Burton’s thermal cracking of crude oil, the process that increased gasoline yield while reducing the share of volatile compounds that make up the bulk of natural gasolines.

But having more affordable and more reliable cars, more paved roads, and a dependable supply of appropriate fuel still left a problem inherent in the combustion cycle used by car engines: the propensity to violent knocking (pinging). In a perfectly operating gasoline engine, gas combustion is initiated solely by a timed spark at the top of the combustion chamber and the resulting flame front moves uniformly across the cylinder volume. Knocking is caused by spontaneous ignitions (small explosions, mini-detonations) taking place in the remaining gases before they are reached by the flame front initiated by sparking. Knocking creates high pressures (up to 18 MPa, or nearly up to 180 times the normal atmospheric level), and the resulting shock waves, traveling at speeds greater than sound, vibrate the combustion chamber walls and produce the telling sounds of a knocking, malfunctioning engine.

Knocking sounds alarming at any speed, but when an engine operates at a high load it can be very destructive. Severe knocking can cause brutal irreparable engine damage, including cylinder head erosion, broken piston rings, and melted pistons; and any knocking reduces an engine’s efficiency and releases more pollutants; in particular, it results in higher nitrogen oxide emissions. The capacity to resist knocking— that is, fuel’s stability— is based on the pressure at which fuel will spontaneously ignite and has been universally measured in octane numbers, which are usually displayed by filling stations in bold black numbers on a yellow background.

Octane (C8H18) is one of the alkanes (hydrocarbons with the general formula CnH2n + 2) that form anywhere between 10 to 40 percent of light crude oils, and one of its isomers (compounds with the same number of carbon and hydrogen atoms but with a different molecular structure), 2,2,4-trimethypentane (iso-octane), was taken as the maximum (100 percent) on the octane rating scale because the compound completely prevents any knocking. The higher the octane rating of gasoline, the more resistant the fuel is to knocking, and engines can operate more efficiently with higher compression ratios. North American refiners now offer three octane grades, regular gasoline (87), midgrade fuel (89), and premium fuel mixes (91– 93).

During the first two decades of the twentieth century, the earliest phase of automotive expansion, there were three options to minimize or eliminate destructive knocking. The first one was to keep the compression ratios of internal combustion engines relatively low, below 4.3:1: Ford’s best-selling Model T, rolled out in 1908, had a compression ratio of 3.98:1. The second one was to develop smaller but more efficient engines running on better fuel, and the third one was to use additives that would prevent the uncontrolled ignition. Keeping compression ratios low meant wasting fuel, and the reduced engine efficiency was of a particular concern during the years of rapid post–World War I economic expansion as rising car ownership of more powerful and more spacious cars led to concerns about the long-term adequacy of domestic crude oil supplies and the growing dependence on imports. Consequently, additives offered the easiest way out: they would allow using lower-quality fuel in more powerful engines operating more efficiently with higher compression ratios.

During the first two decades of the twentieth century there was considerable interest in ethanol (ethyl alcohol, C2H6O or CH3CH2OH), both as a car fuel and as a gasoline additive. Numerous tests proved that engines using pure ethanol would never knock, and ethanol blends with kerosene and gasoline were tried in Europe and in the US. Ethanol’s well-known proponents included Alexander Graham Bell, Elihu Thomson, and Henry Ford (although Ford did not, as many sources erroneously claim, design the Model T to run on ethanol or to be a dual-fuel vehicle; it was to be fueled by gasoline); Charles Kettering considered it to be the fuel of the future.

But three disadvantages complicated ethanol’s large-scale adoption: it was more expensive than gasoline, it was not available in volumes sufficient to meet the rising demand for automotive fuel, and increasing its supply, even only if it were used as the dominant additive, would have claimed significant shares of crop production. At that time there were no affordable, direct ways to produce the fuel on a large scale from abundant cellulosic waste such as wood or straw: cellulose had first to be hydrolyzed by sulfuric acid and the resulting sugars were then fermented. That is why the fuel ethanol was made mostly from the same food crops that were used to make (in much smaller volumes) alcohol for drinking and medicinal and industrial uses.

The search for a new, effective additive began in 1916 in Charles Kettering’s Dayton Research Laboratories with Thomas Midgley, a young (born in 1889) mechanical engineer, in charge of this effort. In July 1918 a report prepared in collaboration with the US Army and the US Bureau of Mines listed ethyl alcohol, benzene, and a cyclohexane as the compounds that did not produce any knocking in high-compression engines. In 1919, when Kettering was hired by GM to head its new research division, he defined the challenge as one of averting a looming fuel shortage: the US domestic crude oil supply was expected to be gone in fifteen years, and “if we could successfully raise the compression of our motors . . . we could double the mileage and thereby lengthen this period to 30 years.” Kettering saw two routes toward that goal, by using a high-volume additive (ethanol or, as tests showed, fuel with 40 percent benzene that eliminated any knocking) or a low-percentage alternative, akin to but better than the 1 percent iodine solution that was accidentally discovered in 1919 to have the same effect.

In early 1921 Kettering learned about Victor Lehner’s synthesis of selenium oxychloride at the University of Wisconsin. Tests showed it to be a highly effective but, as expected, also a highly corrosive anti-knocking compound, but they led directly to considering compounds of other elements in group 16 of the periodic table: both diethyl selenide and diethyl telluride showed even better anti-knocking properties, but the latter compound was poisonous when inhaled or absorbed through skin and had a powerful garlicky smell. Tetraethyl tin was the next compound found to be modestly effective, and on December 9, 1921, a solution of 1 percent tetraethyl lead (TEL) — (C2H5)4 Pb — produced no knock in the test engine, and soon was found to be effective even when added in concentrations as low as 0.04 percent by volume.

TEL was originally synthesized in Germany by Karl Jacob Löwig in 1853 and had no previous commercial use. In January 1922, DuPont and Standard Oil of New Jersey were contracted to produce TEL, and by February 1923 the new fuel (with the additive mixed into the gasoline at pumps by means of simple devices called ethylizers) became available to the public in a small number of filling stations. Even as the commitment to TEL was going ahead, Midgley and Kettering conceded that “unquestionably alcohol is the fuel of the future,” and estimates showed that a 20 percent blend of ethanol and gasoline needed in 1920 could be supplied by using only about 9 percent of the country’s grain and sugar crops while providing an additional market for US farmers. And during the interwar period many European and some tropical countries used blends of 10– 25 percent ethanol (made from surplus food crops and paper mill wastes) and gasoline, admittedly for relatively small markets as the pre–World War II ownership of family cars in Europe was only a fraction of the US mean.

Other known alternatives included vapor-phase cracked refinery liquids, benzene blends, and gasoline from naphthenic crudes (containing little or no wax). Why did GM, well aware of these realities, decide not only to pursue just the TEL route but also to claim (despite its own correct understanding) that there were no available alternatives: “So far as we know at the present time, tetraethyl lead is the only material available which can bring about these results”? Several factors help to explain the choice. The ethanol route would have required a mass-scale development of a new industry dedicated to an automotive fuel additive that could not be controlled by GM. Moreover, as already noted, the preferable option, producing ethanol from cellulosic waste (crop residues, wood), rather than from food crops, was too expensive to be practical. In fact, the large-scale production of cellulosic ethanol by new enzymatic conversions, promised to be of epoch-making importance in the twenty-first century, has failed its expectations, and by 2020 high-volume US production of ethanol (used as an anti-knocking additive) continued to be based on fermenting corn: in 2020 it claimed almost exactly one-third of the country’s corn harvest.



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iRobot's budget-friendly Roomba 694 is back on sale for $179

Watch Live as SpaceX Launches a New Crew to the ISS

Four astronauts—two from NASA and the others from Russia and the United Arab Emirates—are set to blast off and begin their six-month mission on the International Space Station. You can watch the launch live right here.

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Saturday, February 25, 2023

FTC drops bid to block Meta's acquisition of Within

The Federal Trade Commission has given up on trying to stop Meta from purchasing VR company Within. According to Bloomberg and The Wall Street Journal, the agency has voted to drop its administrative case against the company a few weeks after a federal court denied its request for a preliminary injunction to block the acquisition. 

The FTC originally filed antitrust lawsuits in federal court and its in-house court last year in an effort to prevent Meta from snapping up the company that developed the virtual reality workout app Supernatural. At the time, the commission accused Meta of "trying to buy its way to the top... instead of earning it on the merits." It said the company had the resources to enter "the VR fitness market by building its own app" and doing so would increase consumer choice and innovation. By buying Within, the FTC alleged Meta would stifle "future innovation and competitive rivalry."

US District Judge Edward Davila, who oversaw the federal case, ruled in favor of Meta. While he reportedly agreed that mergers that could potentially harm competition in the future should be blocked, he decided that the FTC failed to offer sufficient evidence showing how the Within acquisition would be detrimental to the market. He also said that while Meta has vast resources, it "did not have the available feasible means to enter the relevant market other than by acquisition."

Technically, Davila's ruling didn't have a direct effect on the administrative case. As The Journal notes, though, antitrust officials have previously dropped administrative lawsuits if the federal court denies an injunction. Now Meta can rest assured that when it completed its acquisition of Within on February 8th, the deal was truly final. 

"We’re excited that the Within team has joined Meta, and we’re eager to partner with this talented group in bringing the future of VR fitness to life,” a Meta spokesperson told Engadget.  

The FTC's withdrawal represents one of its most pertinent losses under the leadership of Lina Khan, who's known to be a prominent critic of Big Tech and a leading antitrust scholar. In December, the agency took on an even bigger challenge than this one when it filed an antitrust complaint to block Microsoft's planned $68.7 billion takeover of Activision Blizzard. "Microsoft would have both the means and motive to harm competition by manipulating Activision’s pricing, degrading Activision’s game quality or player experience on rival consoles and gaming services, changing the terms and timing of access to Activision’s content, or withholding content from competitors entirely, resulting in harm to consumers," the FTC said.



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The Umbrella Academy Adds Nick Offerman to Its Final Season Cast

When Netflix’s The Umbrella Academy returns for its fourth and final season, it won’t just have a new timeline, it’ll also bring some new blood to the cast.

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The Nokia G22 is HMD's first phone built with repairability in mind

Just ahead of Mobile World Congress, HMD Global has announced a trio of Nokia phones, including the first one it built specifically with repairability in mind. The company has teamed up with iFixit to offer official repair guides and parts to help people fix issues such as a busted display, kaput battery or wonky charging port on the G22.

The device has a plastic rear casing made entirely of recycled materials, and comes with the promise of two years of Android updates, three years of security patches and a three-year warranty. The G22 is very much an entry-level phone — it has a Unisoc T606 CPU and tops out at 128GB of internal storage (though that's expandable via microSD). It has a 6.5-inch HD display with a 90Hz refresh rate. There's a 50MP camera, 2MP depth camera and 2MP macro sensor. The device supports 20W fast charging, though it runs on Android 12 rather than the latest OS.

Nokia G22 and a variety of repair tools
HMD Global

The G22 embodies the drive HMD has been making to become more environmentally friendly. With other manufacturers such as Apple, Google and Samsung offering official repair guides and parts so consumers can resolve issues by themselves, it makes sense that smaller brands would do the same.

You'll be able to pick up a G22 in gray or blue starting on March 8th. It starts at £150 ($179) or you can snag one through HMD's Circular subscription service. To fix certain issues, you can snap up a Fit Kit (i.e., the tools) from iFixit for £5. A replacement battery will cost £23, a display £45 and a charging port £19.

HMD also announced the Nokia C32, an Android 13 phone with "stellar imaging algorithms" and a 50MP main camera. The company says it offers the best image quality of any C-series device to date. The C32 has an octa-core, 1.6Ghz CPU, up to 4GB of RAM and up to 128GB of internal storage. There's a 6.5-inch HD+ display with a notch for the 8MP selfie camera. The £130 ($155) device will be available in charcoal, green and pink, and it will land in the UK this spring.

Nokia C32 in green
HMD Global

In addition, there's the Nokia C22. Like the other new models, it has IP52 splash and dust protection, a microSD slot and (HMD claims) a battery that can run for up to three days on a single charge. The C22 has a dual 13MP camera and a rugged metal chassis, along with Android 13, a 6.5-inch display and an octa-core, 1.6Ghz CPU. Internal storage tops out at 64GB. Again, this is a budget-friendly phone — it starts at £110 ($131). It comes in black and sand colorways and it will be available in the spring.

On top of all that, HMD wants to bring manufacturing to Europe. "In the first stage of this journey, the company is developing capabilities and processes to bring 5G Nokia device production to Europe in 2023," it said in a press release. The fact that the European Union is aiming to manufacture more chips in the region rather than relying on parts from Asia could make HMD's plan more viable. Making phones in Europe primarily for a European market falls in with HMD's environmentally friendly mission too.



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Here Are Some of the Most Hacked States in America, According to the FBI

Every year, the FBI publishes a report on the state of cybercrime in the U.S., based on statistics collected from the previous year. The organization that does the collecting, the bureau’s Internet Crime Complaint Center, or IC3, compiles information on a state-by-state basis, detailing where hacking incidents…

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It's Official: More Ads Are Coming to Apple TV+

You can look forward to more ads on Apple TV+ in the near future.

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Apple's third-gen AirPods are back on sale for $150

Friday, February 24, 2023

Updates From Attack on Titan's Finale, and More

New Teenage Mutant Ninja Turtles toys tease the mutants of Mutant Mayhem. Shazam: Fury of the Gods gets a bumper runtime. Plus, what’s coming on Kung Fu and La Brea’s season finale. To me, my spoilers!

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The best wireless earbuds for 2023

Why a California Beach Town Just Banned Balloons

This story was originally published by Grist. You can subscribe to its weekly newsletter here.

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ULA targets May 4th for Vulcan Centaur rocket's inaugural flight

United Launch Alliance has a target date for its Vulcan Centaur rocket's inaugural flight: May 4th, 2023. Company chief Tory Bruno has announced the four-day launch window starting on May 4th in a call with reporters, where he explained the factors that prompted the company to come up with the schedule. 

According to Parabolic Arc, the primary "pacing item" for the launch is Blue Origin's BE-4 engine, which will power the rocket's first stage. The companies are still working on its qualifications, since they found some inconsistencies among the ones ULA has tested. While the performance variation wasn't huge, the ULA wants to make sure it's not a symptom of a bigger issue. 

ULA still also has to conduct a series tests for the heavy-lift launch vehicle, including a wet dress rehearsal, wherein it will be fully loaded with propellants and has to complete a practice countdown. Finally, Vulcan Centaur's main payload, Astrobotic Technology's Peregrine lunar lander, needs to head to space within a specific window of time each month to be able to fly its desired trajectory to the moon. 

Vulcan Centaur was supposed to have its maiden flight in 2022, but Astrobotic asked ULA to delay its launch to give it more time to finish the NASA-funded lunar lander. Bruno said Astrobotic has just finished testing the Peregrine and will soon be making final preparations before shipping it to the rocket's launch location at the Cape Canaveral Space Force Station in Florida.

In addition to the lunar lander, the rocket will also carry two prototype satellites for Amazon's Project Kuiper constellation to space. The demo satellites' deployment will give Amazon the opportunity gather real-world data to be able to finalize the design and operation plans for its broadband satellite system. 

If Vulcan Centaur successfully flies for the first time on May 4th, it will mark the beginning of a new era for ULA. It plans to eventually replace the Delta IV Heavy and Atlas rockets with the Vulcan Centaur once it's done with its remaining launch obligations



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The Morning After: ‘Ant-Man and the Wasp: Quantumania’ and problem with too much VFX

It’s time for more Marvel Cinematic Universe, more special effects, more families in danger and more sinister baddies, with a bigger role for Kang the Conqueror – the big cross-movie threat, a la Thanos – played by Jonathan Majors. Alas, Ant-Man and the Wasp: Quantumania suffers from too many special effects, sadly.

It uses Industrial Light and Magic's (ILM) StageCraft technology (AKA “the Volume”), which came to prominence in Star Wars series The Mandalorian. It’s a series of enormous LED walls that can display real-time footage, synchronized to interactive lighting to make it feel like actors are in these sci-fi landscapes, fighting these threats to humanity. Still, Engadget’s Devindra Hardawar says the tech, the actors and the narrative fail to convince.

– Mat Smith

The Morning After isn’t just a newsletter – it’s also a daily podcast. Get our daily audio briefings, Monday through Friday, by subscribing right here.

The biggest stories you might have missed

James Webb telescope captures ancient galaxies that theoretically shouldn't exist

Their age and Milky Way-like size make them an anomaly.

According to images taken near the Big Dipper by the JWST, scientists found six potential galaxies that formed just 500 to 700 million years after the Big Bang. That they could be almost 13 billion years old isn't what makes them odd, though, it's that they could have as many stars as the Milky Way, according to the team's calculations. The scientists explained the galaxies should not exist under current cosmological theory because there shouldn't have been enough matter at the time for that many stars to form. Now, that sounds like the start of a MCU movie.

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Google’s Magic Eraser photo tool is coming to older Pixel phones

And other Google Photos features will be more broadly available.

TMA
Google

Google is bringing photo features once exclusive to recent Pixel phones to more devices. Magic Eraser, a tool to easily remove unwanted people or objects from an image, debuted in 2021 on the Pixel 6, and starting today, Google is rolling out Magic Eraser to Pixel 5a and earlier models. All Pixel models and Google One subscribers will also gain access to an HDR effect to boost the brightness and contrast to videos. The same goes for Google One subscribers. Members on all plans will have access to Magic Eraser through Google Photos, even if they're on iOS.

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Netflix cuts prices in over 30 countries (but not the US)

It’s experimenting.

Despite raising North American prices a year ago, Netflix is getting cheaper in over 30 countries – just not in the US. The company has cut prices by as much as half in parts of the Middle East (Yemen, Jordan, Libya and Iran), Sub-Saharan Africa (Kenya), Europe (Croatia, Slovenia and Bulgaria), Latin America (Nicaragua, Ecuador and Venezuela) and Asia (Malaysia, Indonesia, Thailand and the Philippines). The company introduced a cheaper ad-supported plan in 12 countries last October – it’s clearly trying a bit of everything.

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Elon Musk says California is home to Tesla’s engineering headquarters

The CEO moved the company’s corporate headquarters to Texas in 2021.

Despite moving its corporate headquarters to Texas, Tesla now considers California its global engineering home base. Elon Musk said a Palo Alto engineering hub will be “effectively a headquarters of Tesla.” Tesla will use a former Hewlett-Packard building in Palo Alto as its new engineering headquarters. The move is an about-face from the CEO’s previous comments about the state: Musk didn’t mince words about California’s regulations and taxes when he moved Tesla’s official corporate headquarters to Texas in 2021, complaining about “overregulation, overlitigation, over-taxation.” But he’s back.

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YouTube is testing a '1080p Premium' playback option

Some YouTube viewers have reported seeing a new option for video quality in the website's drop-down menu. In addition to the basic 1080p playback option, they're also seeing another one labeled 1080p Premium with a note beneath it that says it offers "Enhanced bitrate." A spokesperson told The Verge that the website is testing the new video quality, which is currently available to "a small group of YouTube Premium subscribers." They described it as an "enhanced bitrate version of 1080p which provides more information per pixel that results in a higher quality viewing experience." Also, there's supposed to be no change to the quality of the standard 1080p resolution, which some people might not consider the good news YouTube deems it to be. 

Based on several comments on the Reddit thread discussing the test, viewers find the standard 1080p resolution on the website to be poor in quality. But a higher bitrate, which is used as a measurement for the amount of video data transferred within a certain timeframe, could mean getting better images without having to bump up the resolution. As XDA Developers notes, switching to 4K would give users access to better and sharper-looking videos, but they'd have to stream a much bigger file that could cost them more or eat up more of their data allowance. 

The enhanced 1080p option is just a test feature at this point, though, and YouTube might not approve it for a wide rollout at all. If it does make its way out of the experimental phase, only viewers paying for YouTube Premium will be able to access it. The subscription service will cost users $12 a month for an individual account or $23 a month for a family plan. 



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Meta Is Making It Harder to Wind Up in Facebook Jail

Facebook jail is about to get less crowded. Under a new set of policies revealed this Thursday, parent company Meta says it’s now harder for users to wind up with their Facebook accounts suspended for lesser violations of its rules. Those changes come after years of pushback from civil society groups and Meta’s…

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Thursday, February 23, 2023

YouTube lets creators add multi-language voice tracks to their videos

YouTube viewers from around the world might start finding more videos with audio in their native language. The video-hosting website has launched a new feature that gives creators the capability to add voice tracks to their new and existing content in multiple languages. YouTube has been testing multi-language dubs with a handful of creators over the past year, but it's now expanding the feature's reach and making it accessible to thousands more. 

The website presents the new feature as a tool creators can use to grow their audiences around the world. Early testers apparently uploaded 3,500 videos in over 40 languages last month, and viewers watched over 2 million hours of dubbed video everyday in January. The creators who tested feature also found that around 15 percent of their watch time came from viewers playing their videos in another language. 

One of the most notable creators who tested YouTube's multi-language tool was MrBeast, who has over 130 million subscribers worldwide. MrBeast runs multiple channels in 11 different languages, but in an interview, he said that it would be much easier to maintain just one. It's also probably a plus that anybody clicking on a link shared by someone speaking another language will be able to understand it simply by changing the dubbed audio. 

After switching to their preferred language for the first time, the website will default to it whenever they watch videos with dubs. Viewers will also be able to search for content dubbed in their language, even if the video's primary tongue is different, through translated titles and descriptions. YouTube didn't say how it chose the thousands of creators getting access to the feature today, but we asked the website for an idea how it will roll out multi-language dubs until it's available to everyone. 



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ByteDance's Lemon8 App Is Like If Instagram Were All Ads

You wouldn’t have seen any mention of it on your social media feeds or even a press release, but TikTok’s parent company, the China-based ByteDance, has been quietly rolling out a newer app called Lemon8 in the U.S. and UK. This app bills itself as a place to “discover beautiful, authentic, and diverse content.” All…

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‘Ant-Man and the Wasp: Quantumania’ broke me

Early on in Ant-Man and the Wasp: Quantumania, our hero Scott Lang (Paul Rudd) and his daughter Cassie (Kathryn Newton) are warped into a quantum-level universe. It’s filled with alien biology and vistas that wouldn't be out of place on distant planets. But while that sounds like the perfect setup for a fun sci-fi romp, I never bought it. And, unfortunately, the actors didn't appear to buy it either. The backgrounds looked like psychedelic screensavers, and, similar to the Star Wars prequels, there was an uncanny disconnect between the live humans and their mostly digital surroundings.

I found the aesthetic so viscerally ugly, it made me fear for the future of the Marvel Cinematic Universe, and for anything else made with ILM's StageCraft technology (AKA “the volume”). That realization surprised me, since I've mostly enjoyed how that tech helped make The Mandalorian's unique worlds come alive. The volume is a series of enormous LED walls that can display real time footage. Together with interactive lighting, it makes actors seem like they’re actually walking around artificial environments. Another plus? It also helps the lighting look far more realistic, something that was particularly noticeable on Mando's polished armor.

So what the hell happened to Quantumania? Its artificiality seems partially intentional, as it's trying to evoke pulp fantasy and even a bit of Star Wars. But somewhere along the line, director Peyton Reed forgot to ground its fantastical visuals with anything resembling human emotion. When Ant-Man, his daughter, or their tiny-tech compatriots, Hank Pym (Michael Douglass) and Janet Van Dyne (Michelle Pfeiffer), enter the Quantum Realm, there's little room for awe and wonder. Sure, they occasionally quip about something weird: buildings that move! An alien intrigued by body holes! But we quickly move onto a rote sci-fi tale of rebellion against an evil conqueror (in this case it's Kang, played by Jonathan Majors.)

Vulture’s Bilge Ebiri, who calls the film “a cry for help,” succinctly describes why Quantumania falls flat: “The action is tired, the universe unconvincing, and nobody on screen looks like they want to be there. They don’t even look like they know where there is.”

(L-R): Kathryn Newton as Cassandra
Marvel

Clearly, we can't blame”the volume” for all of the film's faults, it's just another tool in a director's kit. In an interview with Collider, Reed said that he wasn't sure if the technology would work out for Quantumania, but eventually he found it to be "great for certain environments, but not necessarily right for other ones." He later added "There are limitations to it [the volume], and we push that system to its limit on this movie... What works so well in Mandalorian is they have a lot of lead time, because they're doing a whole series, to invest and create these environments, and on the schedule we were on, it's not always right for that situation."

Several anonymous VFX workers told Vulturethat Quantumania’s hectic production schedule was one reason its computer generated worlds fall so flat. The higher-profile Black Panther sequel, Wakanda Forever, was a higher priority for Marvel (no surprise when that first movie made over $1.3 billion globally) when it came to VFX work. And there were apparently late-stage changes to Quantumania that led to some rushed work – though it’s worth noting that isn’t unusual for a major Marvel film.

“Making big pivots late in the game has consequences, and there is a constant scramble from the VFX houses to keep up,” a former VFX worker told Engadget. (They requested anonymity due to confidentiality agreements around their work.] “And near the end, it's almost always a disaster. Lots of miracles. Lots of clever solutions, not based on heightening the art, but just being able to do a week’s worth of work in 24 hours.”

(L-R): Paul Rudd as Scott Lang/Ant-Man in Marvel Studios' ANT-MAN AND THE WASP: QUANTUMANIA. Photo courtesy of Marvel Studios. © 2022 MARVEL.

While watching Quantumania, I couldn't help but compare it to Avatar: The Way of Water, another big-budget science fiction epic that brings us to another alien, almost completely computer-generated world. That film goes even further than Ant-Man, since almost every scene involves actors playing CG Na’vi characters, one or two humans and elaborate sets. But I never once doubted the reality of The Way of Water.

You could tell that director James Cameron has actually been thinking about the world of Pandora for over a decade, so he has a strong vision of how the Na'vi are supposed to interact with their animal companions, or how a soulless corporation may view a pristine planet as a way to make more revenue. With Quantumania, there's no clear sense of why that sub-atomic universe is special, or why Kang may want to rule it. We might as well be watching a lesser Star Wars movie.

(L-R): Paul Rudd as Scott Lang/Ant-Man, Kathryn Newton as Cassandra
Marvel

Perhaps that's why the volume rubbed me the wrong way this time around. When you have a stronger grasp of character and story, as The Mandalorian (mostly) demonstrated, it can help to make the entire experience feel more epic. But if your narrative is dull and unfocused, the volume can easily heighten its flaws. There's room to do something truly special with the idea of a sub-atomic universe, the sort of thing screenwriter Jeff Loveness frequently did on Rick and Morty.

In the end, though, Quantumania feels like an episode of that show stretched out to two hours, and molded to fit the plot machinations of the MCU. Any enjoyment I had while watching it was instantly warped to the quantum realm when it was over.



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Remembering Saturn V, the Rocket That Took Us to the Moon

“We choose to go to the Moon in this decade and do the other things, not because they are easy, but because they are hard,” President John Kennedy said famously in a 1962 speech. A bold goal, and a goal that required NASA to develop a rocket capable of the task.

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10 Key Moments From Google and Twitter's Historic Week at the Supreme Court

The future of online expression, as it’s currently understood, could come down to five hours of oral arguments held in the Supreme Court’s chambers this week. Justices heard from lawyers both attacking and defending Big Tech’s strongest legal shield: Section 230 of the Communications Decency Act.

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James Webb telescope captures ancient galaxies that theoretically shouldn't exist

The James Webb Telescope has been giving us clearer views of celestial objects and exposing hidden features since it became operational last year. Now, according to a study conducted by an international team of astrophysicists, it may also completely change our understanding of the cosmos. 

Upon looking at images taken by the telescope near the Big Dipper, the scientists found six potential galaxies that formed just 500 to 700 million years after the Big Bang. That they could be almost 13 billion years old wasn't what makes them odd, though, it's that they could have as many stars as the Milky Way according to the team's calculations. The scientists explained that they should not exist under current cosmological theory, because there shouldn't be enough matter at the time for the galaxies to form as many stars as ours has. 

What the scientists saw in the images is a few fuzzy but very bright dots of light that look red to our instruments, indicating that they're old. Joel Leja, one of the authors of the study, told Space that scientists typically expect to see young and small galaxies that glow blue when peering into the ancient universe, since they appear to us as "objects which have just recently formed out of the primordial cosmic soup." (Don't forget that it takes time for light to reach Earth, so we're essentially looking back in time when we view telescopic images.) 

"We looked into the very early universe for the first time and had no idea what we were going to find. It turns out we found something so unexpected it actually creates problems for science. It calls the whole picture of early galaxy formation into question," Leja said. James Webb previously captured images of even older galaxies that formed around 350 million years after the Big Bang. But they're tiny and don't challenge our knowledge of astrophysics. 

For these six galaxies to appear old and massive means they were forming hundreds of stars a year shortly after the Big Bang. In comparison, the Milky Way only forms around one to two new stars every year. Further, these potential galaxies are about 30 times more compact in size than ours despite having as many stars. 

The scientists admit that there's a possibility that the fuzzy red dots they saw are something else, such as faint quasars or supermassive black holes. They could also be smaller in reality compared to the projected size the scientists got from their calculations. The team needs more data and to verify their findings through spectroscopy, but they think they could have official confirmation sometime next year



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Wednesday, February 22, 2023

The best Bluetooth trackers for 2023

Spotify's New 'AI DJ' Mimics the Worst Parts of Listening to the Radio

Spotify has unveiled a new feature to help curate your music that is fueled by artificial intelligence. The company’s new AI DJ, aptly named “DJ,” helps guide you through your listening experience by feeding you music it thinks you’ll love along with computer-generated commentary on what makes those songs great.

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Twitter’s 2FA paywall is a good opportunity to upgrade your security practices

Twitter announced plans to pull a popular method of two-factor authentication for non-paying customers last week. Not only could this make your account more vulnerable to attack, but it may even undermine the platform’s security as a whole and set a dangerous precedent for other sites.

Two-factor authentication, or 2FA, adds a layer of security beyond password protection. Weak passwords that are easily guessed by hackers, leaked passwords or phishing attacks that can lure password details out of a user can all lead to unwanted third-party account access.

With 2FA, a user has another guard up. Simply entering a password isn’t enough to gain account access, and instead the user gets a notification via text message, or uses an authenticator app or security key to approve access.

“Two factor authentication shouldn't be behind a paywall,” Rachel Tobac, CEO of security awareness organization SocialProof Security, told Engadget, “especially not the most introductory level of two factor that we find most everyday users employing.”

Starting March 20, non-subscribers to Twitter will no longer be able to use text message authentication to get into their accounts. The feature will be automatically disabled if users don’t set up another form of 2FA. That puts users who don’t act quickly to update their settings at risk.

If you don’t want to pay $8 to $11 per month for a Twitter Blue subscription, there are still some options to keep your account secure. Under security and account access settings, Twitter users can change to “authentication app” or “security key” as their two-factor authentication method of choice.

Software-based authentication apps like Duo, Authy, Google Authenticator and the 2FA authenticator built into iPhones either send you a notification or, in the case of Twitter, generate a token that will let you complete your login. Instead of just a password, you’ll have to type in the six-digital code you see in the authentication app before it grants access to your Twitter account.

Security keys work in a similar way, requiring an extra step to access an account. It’s a hardware-based option that plugs into your computer or connects wirelessly to confirm your identity. Brands include Yubikey, Thetis, and more.

Security keys are often considered more secure because a hacker would have to physically acquire the device to get in. 2FA methods that require a code to get in, like via text message or authentication app, are phishable, according to Tobac. In other words, hackers can deceive a user into giving up that code in order to get into the account. But hardware like security keys can’t be remotely accessed in the same way.

“Cyber attackers don't stand next to you when they hack you. They're hacking you through the phone, email, text message or social media DM,” Tobac said.

Still, putting any 2FA behind a paywall makes it more inaccessible for users, especially if the version put behind the paywall is as widely used as text-based authentication. Fewer people may be inclined to set it up, or they may be ignoring the pop-ups from Twitter to update their accounts so that they can get back to tweeting, Tobac said.

Without 2FA, it’s a lot easier for unauthorized actors to get into your account. More compromised accounts makes Twitter a less secure platform with more potential for attacks and impersonation.

“When it's easier for us to take over accounts, myths and disinformation increase and bad actors are going to increase on the site because it's easier to gain access to an account with a large following that you can tweet out whatever you like pretending to be them,” Tobac said.

Twitter CEO Elon Musk implied that paywalling text-message based 2FA would save the company money. The controversial decision comes after a privacy and security exodus at Twitter last fall. In the midst of layoffs, high-level officials like former chief information security officer Lea Kissner and former head of integrity and safety Yoel Roth left the company.



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